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The Scripture of the Wheel, First:'The Spokes are the eight components of chaos, as yet solidified by the law of time: static change, if you will, something the lizard gods refer to as the Striking. That is the reptile wheel, coiled potential, ever-preamble to the never-action.'
Fourth:'The spaces between the gift-limbs number sixteen, the signal shapes of the Demon Princedoms. It is the key and the lock, series and manticore.'
Fifth:'Look at the majesty sideways and all you see is the Tower, which our ancestors made idols from. Look at its center and all you see is the begotten hole, second serpent, womb-ready for the Right Reaching, exact and without enchantment.'
Sixth: 'The heart of the second serpent holds the secret triangular gate.' Seventh: 'Look at the secret triangular gate sideways and you see the secret Tower.' Eighth: 'The secret Tower within the Tower is the shape of the only name of God, I.'
What is the Tower?The Tower is an ideal, which, in our world of myth and magic, means that it is so real that it becomes dangerous. It is the existence of the True Self within the Universal Self, and is embodied by the fourth constellation, and is guarded by the Thief, the third. The Thief is another metaphorical absolute; in this case, he represents the “taking of the Tower” or, and sometimes more importantly, the “taking” of the Tower’s secret.What is the Tower’s secret?How to permanently exist beyond duplexity, antithesis, or trouble. This is not an easy concept, I know. Imagine being able to feel with all of your senses the relentless alien terror that is God and your place in it, which is everywhere and therefore nowhere, and realizing that it means the total dissolution of your individuality into boundless being. Imagine that and then still being able to say “I”. The “I” is the Tower.What created the Tower?The Wheel created it. The Wheel is the structure of this universe, and it is easiest to see it that way: rim, spokes, hub, and all the spaces within and without. I shall take each in turn.What created the Wheel?Anu and Padhome, stasis and change, both vast realms sitting in the void, they created it. Not vast, infinite, as the void was infinite. Imagine an infinity enclosed by another; you come away with a bubble. Now watch as the two bubbles touch. Their intersection is a perfect circle of pattern and possibility that we shall call the Aurbis. The Aurbis is the foundation of the Wheel.What are the spaces within and without of the Wheel?Outside the wheel is the void, bereft of anything. It cannot be named. If it has more aspects than stasis and change, they are outside of true language. Inside of the Wheel is the Aurbis, as I have explained.What is the rim of the Wheel?As the process of subcreation continued, both Anu and Padhome awakened. For to see your antithesis is to finally awaken. Each gave birth to their souls, Auriel and Sithis, and these souls regarded the Aurbis each in their own part, and from this came the etada, the original patterns. These etada eventually congealed.What is the hub of the Wheel?We are the hub, the Mundus that goes by many names. We are the heart of all creation. What does this mean? Why should we care? Lorkhan created it so that we could find what he did. In fact, and here is the secret: the hub is the reflection of its creators, the circle within the circle, only the border to ours is so much easier to see. Stand in its flux and remain whole of mind. Look at it sideways and see the “I”.This is the Tower.
The Tower is the ideal, something to be attained, something to be conquered - it is a daunting and threatening fortification. The "I" is the Tower, the "I" is the thing that must be reckoned with or conquered or stolen in order to attain CHIM. When you achieve CHIM that fortification is no longer so daunting, you've stolen its secret and "reside within" - in siege terms you've "taken the Tower".Note that Vivec is the Theif, and that Vivec achieved CHIM.
being able to shout "I AM!" in the face of the whole universe shouting "You are not, I and I can prove it."
Vivec: "Rude spirit, you should never have come. Not here. Not to the world of the liars, where your power is fleshed to law, bound by the bones of the compromise. Shallow changer, whorescamp, say you that you rule dusk and dawn? Let me show you the power of the true Dawn, when Gods walked." Azura: "WHAT? WHAT ARE YOU DOING? WHAT IS THAT I FEEL?" Vivec: "I am the Thief of this World, with stars, and by my Charges I put you down." A shadow leaves Vivec, snapping off him to wrap around the Daedric Prince, cracking the air as it stiffens. Vivec: "With my Charges I put you down. By this Shadow, I call your neonymic forth, your chosen throne, sundown and sunrise, death and birth of shadow. You are bound to this place." Azura: "WHAT NO DEVIL PLEASE NO NO NO" Vivec: "How does it feel, Lord Azura? To so fully manifest here is the Mundus, stripped down only to your name? Perhaps it feels a bit like my sister did, when your machinations split her, name from land, nymic eth maliache velot, thoughtless save for domain. AE ALTADOON DUNMERI for my sister's madness I eat you."
"Your imagination and your willpower are the keys. There is no need for a spell to give you a resistance to air, or a resistance to flowers, and after you cast the charm, you must forget there is even a need for a spell to give you resistance to fire. Do not confuse what I am saying: resistance is not about ignoring the fire's reality. You will feel the substance of flame, the texture of it, its hunger, and even the heat of it, but you will know that it will not hurt or injure you... Fear does not break spells, but doubt and incompetence are the great enemies of any spellcaster- Sotha Sil"
The Tower is an ideal, which, in our world of myth and magic, means that it is so real that it becomes dangerous. It is the existence of the True Self within the Universal Self, and is embodied by the fourth constellation, and is guarded by the Thief, the third. The Thief is another metaphorical absolute; in this case, he represents the “taking of the Tower” or, and sometimes more importantly, the “taking” of the Tower’s secret.
Somehow everyone always forgets that the godhead is what is coming. CHIM is a move in that direction.“This should be seen as an opportunity, and in no way tedious, though some will give up for it is easier to kiss the lover than become one.”Here we come to the Scripture’s greatest resignation: to imagine the subcreation AFTER mortal death, which by pattern would mean an echo of Mundus, and through this imagining, the failures of so many.The Digitals' record of the Lunar God’s involvement in all of this is called the Great Pain: “The Lunar God failed by his own devices, to show the new progeny how they might not.”You in the Fourth Era have already witnessed many of the attempts at reaching the final subgradient of all AE, that state that exists beyond mortal death. The Numidium. The Endeavor. The Prolix Tower. CHIM. The Enantiomorph. The Scarab that Transforms into the New Man.Simply put, as the Gods cannot know joy as mortals, their creation, so mortals may only understand the joy of Liberty by becoming the progenitors of the models that can make the jump past mortal death.And so many of you give up.Mortal Death to Z (Z being the state-gradient echo of Mundus Centerex): antinymic to [untranslatable].“The lower regions crawl with these souls, caves of shallow treasures, meeting in places to testify by way of extension, when love is only satisfied by a considerable (incalculable) effort.”Those who do not fail become the New Men: an individual beyond all AE, unerased and all-being. Jumping beyond the last bridge of all existence is the Last Existence, The Eternal I.
Attaining CHIM does not in any way entail that all your efforts are ultimately pointless. You're initial assumption is mistaken.CHIM is overcoming the restrictions of this world, so as to be able to become/give birth to the godhead, who in turn becomes/gives birth to a whole world of I.
CHIM is not identity with the godhead. CHIM is fully realizing your individuality, and thus being free of the restrictions of the Aurbis - that is, free from the convention. Attaining CHIM puts you in a position to become/give birth to the godhead.That point should be emphasized. When you become amaranth you are not a part of the godhead, you become the godhead, and everything in your world is a part of you. Your actions are quite the opposite of ultimately pointless.Oh, and there can be multiple godheads.Those who do not fail become the New Men: an individual beyond all AE, unerased and all-being. Jumping beyond the last bridge of all existence is the Last Existence, The Eternal I.Note the plural. Each godhead dreams their own world.